A Qualitative Meta-Analysis on the Use of Serious Games to Support Learners with Intellectual and Developmental Disabilities: What We Know, What We Need to Know and What We Can Do

Koh, C (通讯作者),Natl Inst Educ, Psychol & Child & Human Dev, Singapore, Singapore.
2022-5-4
This paper provides a qualitative meta-analysis of the literature on the use of serious games to assist learners with intellectual and developmental disabilities. It aims to identify the research trends and the possible directions for future research. The study begins with a preliminary online search and selection of a sample of articles to identify the main categories of disabilities. This is followed by a detailed analysis of a selection of articles chosen on the basis of their relevance, year of publication and representation of the studies carried out in this field. The preliminary analysis of articles published in recent years showed that the majority of the articles dealt with the use of digital games to support learners with intellectual disabilities. The findings revealed reports of participants' higher engagement levels and motivation when learning with serious games, in addition to improved competence or performance in domains of language learning and numeracy. Nevertheless, most researchers acknowledged the need for more rigour in validating the effectiveness of the new games as learning tools.
INTERNATIONAL JOURNAL OF DISABILITY DEVELOPMENT AND EDUCATION
卷号:69|期号:3|页码:919-950
ISSN:1034-912X|收录类别:SSCI
语种
英语
来源机构
Nanyang Technological University & National Institute of Education (NIE) Singapore; Nanyang Technological University; National Institute of Education (NIE) Singapore
被引频次(WOS)
3
被引频次(其他)
3
180天使用计数
4
2013以来使用计数
23
EISSN
1465-346X
出版年
2022-5-4
DOI
10.1080/1034912X.2020.1746245
学科领域
循证教育学
关键词
Serious games qualitative meta-analysis learner with disabilities intellectual disability developmental disability impairment special needs computer
WOS学科分类
Education, Special Rehabilitation